#pragma once

#include "serversession.h"

class MasterServerSession : public ServerSession
{
	__DECL_SESSIONPOOL(MasterServerSession)

public:
	MasterServerSession(void);
	virtual ~MasterServerSession(void);

	inline virtual eSERVER_TYPE	GetServerType()		{ return MASTER_SERVER; }
protected:
	virtual VOID			OnRecv( BYTE * pMsg, WORD wSize );
};
